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Reviving Dose [Tenth Edition]

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Reviving Dose [Tenth Edition]

Set: Tenth Edition
Type: Instant
Rarity: Common
Cost: {2}{W}
You gain 3 life.
Draw a card.
Samite healers never mix their pungent elixir with sweetener or tea. The threat of a second dose is enough to get most warriors back on their feet.
Set: Tenth Edition
Type: Instant
Rarity: Common
Cost: {2}{W}
You gain 3 life.
Draw a card.
Samite healers never mix their pungent elixir with sweetener or tea. The threat of a second dose is enough to get most warriors back on their feet.
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From $0.07

Original: $0.20

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Reviving Dose [Tenth Edition]

$0.20

$0.07

Description

Set: Tenth Edition
Type: Instant
Rarity: Common
Cost: {2}{W}
You gain 3 life.
Draw a card.
Samite healers never mix their pungent elixir with sweetener or tea. The threat of a second dose is enough to get most warriors back on their feet.