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Grizzled Outcasts // Krallenhorde Wantons [Innistrad]
| Set: | Innistrad |
| Type: | Creature — Human Werewolf |
| Rarity: | Common |
| Cost: | {4}{G} |
At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
Seen as unsavory, the hunters were never allowed in town—until one night they vanished.
| Reverse Type: | Creature — Werewolf |
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
The boot prints became paw prints, and they led right back into town.
| Set: | Innistrad |
| Type: | Creature — Human Werewolf |
| Rarity: | Common |
| Cost: | {4}{G} |
At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
Seen as unsavory, the hunters were never allowed in town—until one night they vanished.
| Reverse Type: | Creature — Werewolf |
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
The boot prints became paw prints, and they led right back into town.
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From $0.06
Original: $0.17
-65%Grizzled Outcasts // Krallenhorde Wantons [Innistrad]—
$0.17
$0.06Description
| Set: | Innistrad |
| Type: | Creature — Human Werewolf |
| Rarity: | Common |
| Cost: | {4}{G} |
At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
Seen as unsavory, the hunters were never allowed in town—until one night they vanished.
| Reverse Type: | Creature — Werewolf |
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
The boot prints became paw prints, and they led right back into town.











