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Banshee's Blade [Mirrodin]
| Set: | Mirrodin |
| Type: | Artifact — Equipment |
| Rarity: | Uncommon |
| Cost: | {2} |
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
| Set: | Mirrodin |
| Type: | Artifact — Equipment |
| Rarity: | Uncommon |
| Cost: | {2} |
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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From $0.12
Original: $0.35
-66%Banshee's Blade [Mirrodin]—
$0.35
$0.12Description
| Set: | Mirrodin |
| Type: | Artifact — Equipment |
| Rarity: | Uncommon |
| Cost: | {2} |
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)











